Validation errors bring up stack trace error page

hello!

I made some custom validations for my app, which do catch invalid data
in the console. However, when I enter invalid data through a form on the
browser view, I get your stack trace error style page (similar to what
you see when you get a syntax error or a nil object) instead of the
nicely styled error messages (what you would see in a scaffolded
application.

First off, what is the stack trace error screen called in rails? And
secondly, why can’t I style the error?

view code:

<% form_for [@post, Comment.new] do |f| %>

<%= f.label :title, "Your Comment" %>
<%= f.error_messages %> <%= f.text_field :title %>

<%= f.submit "Submit Your Comment" %>

controller code:

class CommentsController < ApplicationController
def create
@post = Post.find(params[:post_id])
@comment = @post.comments.create!(params[:comment])
redirect_to @post
end
end

Thanks!

On 1 September 2010 03:35, Ze Ca [email protected] wrote:

secondly, why can’t I style the error?
Can you provide an example of what you mean? If you are getting a
runtime Ruby error then you should never allow that to happen in your
code, so there is no need to style it. If for example a variable may
be nil then you must test for nil before using it. Perhaps I
misunderstand what you mean however.

Colin

Thanks Colin for your response.

The error looks like a runtime error, however the error message that
is given is:

ActiveRecord::RecordInvalid in CommentsController#create

Validation failed: Sorry, that’s an invalid move.

which tells me the validation is working, however what I want is to
style it in a way that gives off a red warning directly on the page.

Thanks!

Colin L. wrote:

On 1 September 2010 03:35, Ze Ca [email protected] wrote:

secondly, why can’t I style the error?
Can you provide an example of what you mean? If you are getting a
runtime Ruby error then you should never allow that to happen in your
code, so there is no need to style it. If for example a variable may
be nil then you must test for nil before using it. Perhaps I
misunderstand what you mean however.

Colin

On Sep 1, 12:48 pm, Ze Ca [email protected] wrote:

style it in a way that gives off a red warning directly on the page.

typically you do something like

if Foo.create(params[…])
#handle success
else
render … #re render the form used to submit the object
end

If you do this the object that failed validation is still around, so
you can prefill edit fields and so on with what the user has just
tried and either display the errors yourself or use
error_messages_for / f.error_messages

Fred

Fred,

Thanks for the recommendation. I added the code below to my comments
controller:

def create
@post = Post.find(params[:post_id])
@comment = @post.comments.create!(params[:comment])
respond_to do |format|
if @comment.create(params[:comment])
format.html { redirect_to(@post) }
format.xml { render :xml => @post, :status => :created,
:location => @post }
else
format.html { render :action => “new” }
format.xml { render :xml => @post.errors, :status =>
:unprocessable_entity }
end
end
end

I’m still not getting the errors to show up in red on the form. This is
a comment form within the post “show” view, which might be different?
The errors show in red when I’m creating a new game, but I get the
runtime error when making a new invalid comment.

Thanks!

Frederick C. wrote:

On Sep 1, 12:48�pm, Ze Ca [email protected] wrote:

style it in a way that gives off a red warning directly on the page.

typically you do something like

if Foo.create(params[…])
#handle success
else
render … #re render the form used to submit the object
end

If you do this the object that failed validation is still around, so
you can prefill edit fields and so on with what the user has just
tried and either display the errors yourself or use
error_messages_for / f.error_messages

Fred

On Sep 2, 3:04 am, Ze Ca [email protected] wrote:

I’m still not getting the errors to show up in red on the form. This is
a comment form within the post “show” view, which might be different?
The errors show in red when I’m creating a new game, but I get the
runtime error when making a new invalid comment.

you’re still calling create! rather than create.

Fred