I have a suggestion on plain text stories and how unimplemented
When a Scenario has no Give/When/Body mark it as ‘pending’ rather than
‘completed’ as it does now.
This would mean it would work like spec’s ‘it’:
it “be merry”
3 pending/ Yet to be implemented
How I think Stories should work
Scenario: be merry
What I think it should output:
3 scenarios: 0 succeeded, 0 failed, 3 pending (Perhaps like specs a ‘Yet to
be implemented’ is shown aswell)
What is actually outputs:
3 scenarios: 3 succeeded, 0 failed, 0 pending
When I write a new story I first create all the Scenarios names and then
through implementing the most important (as dictated by the client).
leave scenarios not deemed important by the client yet, but do provided
potential further work. It would be very useful if those where marked as
I’m happy to put a patch together but wanted to check with the community
that what I’m saying is sound.
What do people think? Was there a particular reason why empty scenarios
marked as success?