Hi all!
So, I just added the engines plugin to a large app (aprox 20-30
plugins already installed) so that I could write the first engine in
that app.
It’s working great, but there was a pretty major performance hit. it
appears to only be in development mode, but I’d really like to get rid
of it if possible.
Is there a way to tell the engines plugin to ignore the plugins that
aren’t engines?
I have hundreds of lines in every request saying things like:
checking plugin ‘XXX’ for ‘YYY_controller’
Any thoughts?
Thanks!