Slow development compiling with asset pipleine

I don’t have much experience with the new asset pipleine, but when
developing locally it seems things are very very slow to compile now.

Am I missing something or is this how the new asset pipleine rails

any comments?

On Mon, Jul 2, 2012 at 12:16 PM, S Ahmed [email protected] wrote:

any comments?


Your chances of getting a useful response are directly proportional
to the amount of information you provide: platform, Ruby interpreter
and version, Rails version, what your app does and what gems it’s
using, your definition of “very slow” – little details like that :slight_smile:

Hassan S. ------------------------ [email protected]
twitter: @hassan

Yeah it is sluggish. Worst performance is on Windows.

Sorry I don’t recall exactly what version, but it was my first app using
the asset pipeline and it took forever for the application to load

rails server

I know it was b/c of the asset pipeliness feature, and was curious as to
how I could potentially speed that up. I’ll try with a simple app
and see if 3.2 improved things.

thanks and sorry for the lack of details, I haven’t touched rails in a

On Tuesday, July 3, 2012 12:46:07 AM UTC+5:30, Gitted wrote:

I highly recommend you to upgrade to rails 3.2.x . I had the same
when i upgrade one of my applicatjions to 3.1.x. But after upgrading to
rails 3.2.x the dev environment is ultrafast. As you might already know
faster dev environment is the one of the major features of rails 3.2.

I guess the driving force for the faster dev environment in rails 3.2
the slowness caused by the asset pipeline, i am just guessing. Please
curse me :slight_smile:

Hope this helps.