ShinyCocos 0.1.0 - coding iphone games in ruby

Hi all,
I’m really happy to announce the first public release of ShinyCocos:
0.1.0 (Birthday Pinata)

What the heck is ShinyCocos? In a few words: ruby bindings for
cocos2d-iphone (it also includes the Chipmunk ruby bindings). We have
already sent to apple our first “test” game using ShinyCocos, and we
are expecting an answer from apple anytime now.

You can grab your copy of ShinyCocos here:

The release includes a sample project (TestProject) and the official
documentation is hosted on github:

As well as the source code:


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