Rubyscript2exe undefined 'run' method

After I ran my program through Rubyscript2exe, the Random.exe file that
it created is causing the following error:
D:\Ruby projects>random.exe
C:\DOCUME~1\JEDELS~1\eee\eee.Random.exe.2\app\Random.rb:59: undefined
method ‘ru
n’ for Wxruby2::App (NoMethodError)
from
C:\DOCUME~1\JEDELS~1\eee\eee.Random.exe.2\bootstrap.rb:77:in `load’

    from C:\DOCUME~1\JEDELS~1\eee\eee.Random.exe.2\bootstrap.rb:77

The program runs fine when run from the Random.rb file. I want to
create an exe for others that do not have Ruby installed on their
Computer.

I am attaching my Ruby code:

begin
require ‘rubygems’
rescue LoadError
end

require ‘rubyscript2exe’
require ‘Wx’
include Wx
require ‘random_frame.rb’
RUBYSCRIPT2EXE.bin = [“random.xrc”]
RUBYSCRIPT2EXE.bin = [“random_frame.rb”]
def random_process
file = @file_path.split("\")
@file_path = file.join("\\")
@file_path << “\Random.txt”
random_file = File.new(@file_path , “w”)
i = 0
max = @max_number.to_i
b = 10 ** (@number_of_digits.to_i - 1)
random_seed = 10 ** (@number_of_digits.to_i)
g = 0
g_max =100
@progress_guage.set_value(0)
while i < max
a = rand(random_seed)
if (a > b) then
random_file.puts a
i = i + 1
while ((i/max) * 100) > (@progress_guage.get_value())

    @progress_guage.pulse()
    sleep(0.08)
  end#gauge while

end #if
end #while
end#def

class RandomFrame < RandomBase
def initialize
super
evt_button(start_button) {|event| on_start(event)}
end
def on_start(event)
path = @dirtree.get_path()
if location_textbox.get_value().length == 0 then
@location_textbox.clear
@location_textbox.append_text(path)
end
@max_number = number_of_random_textbox.get_value()
@number_of_digits = number_of_digits_textbox.get_value()
@file_path = location_textbox.get_value()
if (@number_of_digits.to_i == 0) or (@max_number.to_i == 0) then
elsif path.length == 0 then
else
random_process
end#if
end
end
App.run do
RandomFrame.new.show
end

Hello Joesph,

Yeah, Rubyscript2exe has this problem, the only thing that we can
suggest,
is to change the code:

App.run do
RandomFrame.new.show
end

Into:

class RandomApp < App
def on_init()
RandomFrame.new.show
end
end

RandomApp.new.main_loop()

RubyScript2EXE does not like the App.run method for some reason, and I
can’t
personally figure out why, Alex may know, but that will allow your app
to
run.

L8ers,

Mario S.

On Fri, Jun 13, 2008 at 5:20 PM, Joseph E. [email protected]

Mario,

That code fixed the problem with load. However it shows a problem know
with Gauge.

Does it also not like a gauge?

C:/DOCUME~1/JEDELS~1/eee/eee.Random.exe.2/lib/random_frame.rb:26:in
find_window _by_id': Error wrapping object; classwxGauge95’ is not supported in
wxRuby (No
tImplementedError)
from
C:/DOCUME~1/JEDELS~1/eee/eee.Random.exe.2/lib/random_frame.rb:26:in
initialize' from C:/DOCUME~1/JEDELS~1/eee/eee.Random.exe.2/lib/random_frame.rb:39:incall’
from
C:/DOCUME~1/JEDELS~1/eee/eee.Random.exe.2/lib/random_frame.rb:39:in
initialize' from C:\DOCUME~1\JEDELS~1\eee\eee.Random.exe.2\app\Random.rb:39:ininit
ialize’
from
C:\DOCUME~1\JEDELS~1\eee\eee.Random.exe.2\app\Random.rb:60:in `new’

    from 

C:\DOCUME~1\JEDELS~1\eee\eee.Random.exe.2\app\Random.rb:60:in on_i nit' from C:\DOCUME~1\JEDELS~1\eee\eee.Random.exe.2\app\Random.rb:64:inmain
_loop’
from C:\DOCUME~1\JEDELS~1\eee\eee.Random.exe.2\app\Random.rb:64
from
C:\DOCUME~1\JEDELS~1\eee\eee.Random.exe.2\bootstrap.rb:77:in `load’

    from C:\DOCUME~1\JEDELS~1\eee\eee.Random.exe.2\bootstrap.rb:77

Mario S. wrote:

Hey Joesph,

I knew I had seen this error before. The problem lies with XRC being
genereated by what I belive is Dialog Blocks that your using. It
attempts
to create the Guage that is “Platform” specific. What you need to do,
is go
into your generated XRC file, change any instances of wxGuage95, into
just
wxGuage, that will allow Ruby to correctly create the guage, without the
trouble.

Hope this helps,

Mario S.

On Fri, Jun 13, 2008 at 5:47 PM, Joseph E. [email protected]

I just checked my XRC file. The file had wxGuage listed already with no
mention of wxGuage95. I did create the XRC with Dialog Blocks however.

Mario S. wrote:

Hey Joesph,

I knew I had seen this error before. The problem lies with XRC being
genereated by what I belive is Dialog Blocks that your using. It
attempts
to create the Guage that is “Platform” specific. What you need to do,
is go
into your generated XRC file, change any instances of wxGuage95, into
just
wxGuage, that will allow Ruby to correctly create the guage, without the
trouble.

Hope this helps,

Mario S.

On Fri, Jun 13, 2008 at 5:47 PM, Joseph E. [email protected]

First, Thank you for all the research you have done.

I double-checked and I am using the 1.9.7 version of WxRuby. I also did
a little research and found that if I comment out everything about the
gauge I get another NoMethodError, this time for the ‘acquire_id’ for
the button. Seems to me that something is not getting added to the
Random.exe that I am trying to create.

Any idea on what I am doing wrong?

Joe

Mario S. wrote:

Okay,

After doing some research, and digging up some of the old bugs, I found
this
to be a bug that we use to have in the 1.9.3 -> 1.9.4 releases of
wxRuby.
Are you using a version of wxRuby previous to 1.9.4/1.9.5? It’s
recommended
that you be using 1.9.7 of wxRuby, as that is the most recent, and most
stable version of wxRuby.

On Fri, Jun 13, 2008 at 6:17 PM, Joseph E. [email protected]

Okay,

After doing some research, and digging up some of the old bugs, I found
this
to be a bug that we use to have in the 1.9.3 -> 1.9.4 releases of
wxRuby.
Are you using a version of wxRuby previous to 1.9.4/1.9.5? It’s
recommended
that you be using 1.9.7 of wxRuby, as that is the most recent, and most
stable version of wxRuby.

On Fri, Jun 13, 2008 at 6:17 PM, Joseph E. [email protected]

Joseph E. wrote:

First, Thank you for all the research you have done.

I double-checked and I am using the 1.9.7 version of WxRuby. I also did
a little research and found that if I comment out everything about the
gauge I get another NoMethodError, this time for the ‘acquire_id’ for
the button. Seems to me that something is not getting added to the
Random.exe that I am trying to create.

The errors about “wxGauge95” and “acquire_id” would both occur if some
parts of the wxRuby library written in Ruby weren’t included. The
relevant parts should be in lib/wx/classes - in this case,
lib/wx/classes/gauge.rb and lib/wx/classes/evthandler.rb.

The rubyscript2exe pages have info about unpacking and examining the
contents of an executable. Could you try unpacking the generated
executable and see if those components are there in the right place
please? The structure should be something like

lib/wx.rb

lib/wx/classes/gauge.rb

alex