Hi,
…before everybody gets an heartattack from what I am asking…
Quickly the explanation:
The OpenSource 3D-Render/Animation suite “Blender” has a scripting
interface based on Python. I like Ruby much more.
Is there anything, which I can glue inbetween to make Blender
Ruby-enabled whithout hacking Blender’s source and only based on the
existing Python interface ?
Or am I just only dreamin’ ?
Keep rubying!
mcc