Seth Greenwood a écrit :
command in Ruby is replaced by ‘print’ in RGSS.
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Hi, I did the same thing as you when i started 4years ago with rmxp.
there is no differences between pure ruby, and rgss. as rgss is just a
library for ruby, providing new classes and a bunch of scripts.
The syntax is the same, standard library is the same in the way that
ruby can do all the standart stuff that rgss does but not in the
contrary (some methods and feature from pure ruby have been removed in
the rgss)
Anyway, rgss interpreter, is based on Ruby 1.8.1,(as for rgss2), ruby is
currently at 1.8.6, and going to be soon at 1.8.7, and you got a 1.9
which differs a bit from the others, in some concepts/syntax.
So i recommend you pick the one-click installer for windows:p and
everything should be fine.
Just to makes things sure: you can’t do rgss specific features in pure
ruby, like use the bitmap or sprite class(or all the rgss game
library(described in the help file). but you can use the data files.
(like the maps or even the scripts.rxdata) just need to “extract” them.
And finally, if you want to make 2D games in ruby, look at those
libraries
gosu
rubygame
ruby-sdl
Always good to see a rmvx comes to the real ruby world.
To other people:p
RPG maker VX or XP, though it’s looks like made only for 2D rpg, can be
used to create other kind of games thanks to the rgss. It’s graphics
performance are pretty good, I’ve personnaly been able to do some pretty
amazing stuff(a guitar hero remake for example). The only bad thing is
we can’t extend the soft with C extensions…(though still able to call
dll methods with win32api).