Re: FXRuby question


#1

Dear lopex, dear all,

thank you for suggesting FXSplashWindow.
Unfortunately, I have not been able to use it so far –
these are my very first steps in FXRuby (not in Ruby, though).
The code below is combined from the “hello.rb” code from the FXRuby
tutorial
and from the FXSplashWindow.rb file.
It only shows the Hello-world Window, but not the SplashScreen.
What am I missing ?

Thank you,
Axel


require “fox14”

include Fox

module Fox

The Splash Window is a window typically shown during startup

of an application. It comprises a large icon, which is also

used as the shape of the window if +SPLASH_SHAPED+ is passed;

with the +SPLASH_SIMPLE+ option the window will be simply

rectangular.

=== Splash window options

+SPLASH_SIMPLE+:: Simple rectangular splash window

+SPLASH_SHAPED+:: Shaped splash window

+SPLASH_OWNS_ICON+:: Splash window will own the icon and destroy it

+SPLASH_DESTROY+:: Splash window will destroy itself when timer

expires

class FXSplashWindow < FXTopWindow

The splash window’s icon [FXIcon]

attr_accessor :icon

The delay before hiding the splash window, in milliseconds [Integer]

attr_accessor :delay

# Construct splash window

def initialize(app, ic, opts=SPLASH_SIMPLE, ms=5000) # :yields:
theSplashWindow
end

# Construct splash window

def initialize(ow, ic, opts=SPLASH_SIMPLE, ms=5000) # :yields:
theSplashWindow
end
end
end

application = FXApp.new(“Hello”, “FoxTest”)
app = FXSplashWindow.new(application,‘sc30.png’,opts=SPLASH_SIMPLE,
ms=5000)

main = FXMainWindow.new(application, “Hello”, nil, nil, DECOR_ALL)
FXButton.new(main, “&Hello, World!”, nil, application, FXApp::ID_QUIT)
application.create()
main.show(PLACEMENT_SCREEN)
application.run()