Keyboard only menus


#1

Hello all,

I have a popup menu which I want to only be controllable using keyboard
(actually it’s a games controller mapped to key presses, but that’s not
important).

I’m not sure it would be possible to restrict menus like that but
thought I would ask the question just in case.

Thanks,

Andrew


Andrew Dunlop MEng(Hons) MIET
Engineer

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#2

hi Andrew

Dunlop, Andrew wrote:

I have a popup menu which I want to only be controllable using
keyboard (actually it’s a games controller mapped to key presses, but
that’s not important).

I’m not sure it would be possible to restrict menus like that but
thought I would ask the question just in case.

Not sure I understand 100% - but Wx::AcceleratorTable offers a concise
way to define keyboard shortcuts for a Frame etc. But using a normal
desktop context menu would kind of imply control by mouse or keyboard,
no? Unless you hide the mouse pointer, somehow?

cheers
alex


#3

Alex F. wrote:

hi Andrew

Dunlop, Andrew wrote:

I have a popup menu which I want to only be controllable using
keyboard (actually it�s a games controller mapped to key presses, but
that�s not important).

I�m not sure it would be possible to restrict menus like that but
thought I would ask the question just in case.

Not sure I understand 100% - but Wx::AcceleratorTable offers a concise
way to define keyboard shortcuts for a Frame etc. But using a normal
desktop context menu would kind of imply control by mouse or keyboard,
no? Unless you hide the mouse pointer, somehow?

cheers
alex

I am using a pointer mapped to a controller joystick and then when the
menu pops up I want to navigate the menu using the D-pad as this is
easier.