There are little mistakes, if you ident your code, you will see easier.
puts ‘Are you ready to play?’
answer = gets.chomp
if answer == ‘Yes’
puts ‘Okay then, we continue’
puts ‘You are in a large room, with a chest. Do you open it? Or not?’
answer1 = gets.chomp
if answer1 == ‘Yes’
puts 'You find a large wooden stick in the shape of a sword'
#else puts 'Yeah, there is probably nothing in there anyway'
#This 'else' not must be here
elsif answer == ‘no’
quit
elsif answer == ‘No’
quit
else
puts 'I do not understand that answer, please say Yes, or No'
puts 'after reloading the game'
def question(level)
case level
when 1
‘Hi, do you want to play?’
when 2
‘Do you want to continue?’
else
‘Game Over’
end
end
We define posibble answer for every level and action
def action(level,answer)
case level
when 1
if say Yes go to next level (level + 1) if say No,
keep at level 1,…
case answer
when 'Yes'
puts 'You say yes to first question'
$level_gen += 1
when 'No'
puts 'You say no to first question'
else
puts 'I don\'t understand'
end
when 2
if say Yes go ahead and level + 1, if say No go back (level - 1),
if say ‘Back’ go to level 1,…
case answer
when 'Yes'
puts 'You are at level 2 and say Yes'
$level_gen += 1
when 'No'
puts 'Ok you say No at level 2'
$level_gen -= 1
when 'Back'
$level_gen = 1
puts 'We will back to start point'
else
puts 'I don\'t understand'
end
end
end
We start a global variable with our start level
$level_gen = 1
Loop forever for question and answer
while true do
puts question($level_gen)
action($level_gen,gets.chomp)
end