GLError 1285

I have users of my simple_ra application complaining of this:

Traceback (most recent call last):
File
“/usr/local/lib64/python2.7/site-packages/gnuradio/wxgui/plotter/plotter_base.py”,
line 209, in _on_paint
for fcn in self._draw_fcns: fcn1
File
“/usr/local/lib64/python2.7/site-packages/gnuradio/wxgui/plotter/plotter_base.py”,
line 65, in draw
GL.glCallList(self._grid_compiled_list_id)
File “errorchecker.pyx”, line 53, in
OpenGL_accelerate.errorchecker._ErrorChecker.glCheckError
(src/errorchecker.c:1218)
OpenGL.error.GLError: GLError(
err = 1285,
baseOperation = glCallList,
cArguments = (1L,)
)

After running for an hour or two.

This is on F22, but on F20, there’s no such issue. So, it appears that
there’s a memory leak somewhere, but not sure where.

Hi,

OpenGL_accelerate.errorchecker._ErrorChecker.glCheckError
there’s a memory leak somewhere, but not sure where.
I’d suspect the driver …

What hardware are they running this on ? (which GL driver)

Cheers,

Sylvain

On 08/04/2015 03:31 AM, Sylvain M. wrote:

 GL.glCallList(self._grid_compiled_list_id)

This is on F22, but on F20, there’s no such issue. So, it appears that
there’s a memory leak somewhere, but not sure where.
I’d suspect the driver …

What hardware are they running this on ? (which GL driver)

Cheers,

Sylvain

Here’s info from one of the users:

Thanks for reporting the error on the mailing list.
To answer Sylvain, here’s the chipset and Mesa driver I’m using. I
suspect Dave also uses an Intel chipset.

$ glxinfo | grep -i opengl
OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel® Sandybridge Mobile
OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.6.1
(git-6ff3ae8)
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 3.0 Mesa 10.6.1 (git-6ff3ae8)
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL extensions:
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 10.6.1
(git-6ff3ae8)
OpenGL ES profile shading language version string: OpenGL ES GLSL ES
3.00

$ dnf list installed | grep -i mesa-dri-drivers
mesa-dri-drivers.x86_64 10.6.1-1.20150629.fc22 @System

I’m not a subscriber on the mailing list and I’m unknown there, maybe
you could forward them this.
If some debug info is required such as an strace, I’ll subscribe to
their list and deal with them directly.

Regards,
Damien

On 08/04/2015 03:31 AM, Sylvain M. wrote:

 GL.glCallList(self._grid_compiled_list_id)

This is on F22, but on F20, there’s no such issue. So, it appears that
there’s a memory leak somewhere, but not sure where.
I’d suspect the driver …

What hardware are they running this on ? (which GL driver)

Cheers,

Sylvain

And from another:

OpenGL vendor string: Intel Open Source Technology Center

OpenGL renderer string: Mesa DRI Intel® Haswell Mobile

OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.6.3
(git-ccef890)

OpenGL core profile shading language version string: 3.30

OpenGL core profile context flags: (none)

OpenGL core profile profile mask: core profile

OpenGL core profile extensions:

OpenGL version string: 3.0 Mesa 10.6.3 (git-ccef890)

OpenGL shading language version string: 1.30

OpenGL context flags: (none)

OpenGL extensions:

OpenGL ES profile version string: OpenGL ES 3.0 Mesa 10.6.3
(git-ccef890)

OpenGL ES profile shading language version string: OpenGL ES GLSL ES
3.00

OpenGL ES profile extensions:

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