I’ve released GameR, a small and simple game development framework for
Ruby.
Currently, it can do pretty much anything except for sound output.
Features
include a Timer class, graphics output, event handling and image
support.
I’m currently focusing on adding documentation, writing a JRuby port of
the
framework which should be 100% source compatible with the normal Ruby
version,
and audio support. I’m also thinking about an easy way to store the
keycodes for
easy and readable keypress event handling.
For now, development is progressing slowly because of the excessive
amount of
work for school I have left, but I’m planning on having a 1.0 release by
the end
of August.
Any suggestions are very welcome.
You can get the source code at:
Binaries are unavailable right now, but I’ll compile Windows and Java
binaries for
the next release.
Wim