I have a screen with a logo on it, I would like the logo to scale with
screen size. I have tried more than a couple variations on:
# Construct an image @logo = FXPNGImage.new(getApp(), File.open("logo.png", "rb").read,
# Prep an image Frame image = FXImageFrame.new(self, @logo, LAYOUT_FILL_X | LAYOUT_FILL_Y) image.backColor = FXColor::Blue image.connect(SEL_CONFIGURE) do |sender, sel, evt| if image.width > 100 && image.height > 100 @logo.scale(image.width, image.height) end end
This works, but the image “degrades” from all the scaling. How would I
go about keeping the original image? Any sort of “dup” on the FXImage
results in an exception (at least for me).
Thanks in advance