freeVikings 0.8


#1

== What is it?
Game. Clone of Lost Vikings written in Ruby.

== URL
[http://freevikings.sf.net]

== Summary of new features in this release:

  • user’s configuration file
  • select campaign in menu (you can forget option -l)
  • in-game menu with option to restart level
  • four possible placements of status panel
  • double-click on item in inventory uses it
  • you can change default order of vikings
  • Lock disappears when it is unlocked (like in Lost Vikings)
  • Bear kills vikings a bit slower than before
  • two new graphics: replacement for old ‘kill-toy’ (item which kills
    monsters instantly) and animated trash in status panel
  • symbol on the trash rotates if an item is dropped in

== Looking for programmer(s?)
If you like programming useless software in Ruby, you have a great
opportunity
to join development of freeVikings.
Skills needed: a bit of basic Ruby knowledge, desire to program
monsters,
fantasy
Reward: your name will appear in freeVikings credits and people
all over the world will admire your monsters :slight_smile:

class OldHugeDragon < Sprite
include Monster
include Sleeper

def initialize(position)
@energy = 150
end

def update
return if sleeping?

if see_vikings? then
  spit_fire_and_burn_them
else
  fall_asleep
end

end
end


“Configure complete, now type ‘make’ and PRAY.”

            (configure script of zsnes - www.zsnes.com)