Embedded Ruby and OpenGL

Hi all,

This is my first post on the Ruby forum/mailing list, so I apologize if
I’m doing anything out of turn.

I’ve been playing with Yoshi’s OpenGL, and I’m wondering, is there any
way to make it work with Embedded Ruby in a browser? If not, are we
talking “someone could write a Firefox extension” or are we talking
“this is just fundamentally impossible”? (I don’t really know anything
about how Firefox renders things or how browser extensions are written)

Thanks much,
Matthew Carlin

THis is basically fundamentally impossible. OpenGL, Direct3d, etc. all
want very low level access to the pixels that are being drawn, access
you generally won’t have a webbrowser able to give up.