Dojo with 3.1?

Anybody working with Dojo on the asset pipeline?
I disabled the sprocket compression for development mode (<%=
javascript_include_tag “application”, debug: Rails.env.development? %>),
so
its not trying to compress all of the SDK each time. I figured I would
just
use the Dojo build system prior to deployment instead. So everything
seems
to work fine though when I use the dojo loading mechanism, it gets
weird.
I have the SDK in vendor/assets/javascripts (so the dojo.baseUrl is set
there), then in app/assets/javascript I require my custom base file in
the
manifest //= require mydojofile.
Now my dojofile is in coffeescript and it dojo.requires my starting file
(also in coffeesecript) i.e:
<mydojofile.coffee>
dojo.ready(
->
dojo.require “myobj”
)
<myobj.coffee> (also in app/assets/javascript, natrually)
alert “Wooohooo”

So, this actually works! well… somewhat. myobj executes fine, though
the
console reports an error that dojo couldn’t find myobj.js in the
modulePaths…
Now if I register the modulePath to dojoConfig prior to the dojo.js
load, it
still is looking for the compiled myobj.js which isn’t there until
runtime, i guess, right?
I haven’t tried completely turning off the auto compilation of
coffeescript
and do it manually (so the myobj.js actually exists)… though I don’t
know
if anybody else has a better solution here… .or maybe just somehow
supress
those errors (as it is actually working)?

hi Wojtek, did you get anywhere with this. I’m trying to use dojo with
rails
3.1 asset pipeline & coffeescript as well and struggling for a solution
at
the moment. Thanks.