Adding a path to assets for Rails 3.1.2

Referring to http://guides.rubyonrails.org/asset_pipeline.html it says:


You can add additional (fully qualified) paths to the pipeline in
config/application.rb. For example:
config.assets.paths << Rails.root.join(“app”, “assets”, “flash”)


I did that but when I look at
Rails.application.config.assets.paths
later in the code, the path to app/assets/flash has disappeared.

What’s the right way to add a path to assets?

Monday, December 26, 2011, 1:17:14 PM, you wrote:

RS> Referring to http://guides.rubyonrails.org/asset_pipeline.html it
says:

RS> - - - -
RS> You can add additional (fully qualified) paths to the pipeline in
RS> config/application.rb. For example:
RS> config.assets.paths << Rails.root.join(“app”, “assets”, “flash”)
RS> - - - -

RS> I did that but when I look at
RS> Rails.application.config.assets.paths
RS> later in the code, the path to app/assets/flash has disappeared.

RS> What’s the right way to add a path to assets?

RS> –
RS> Posted via http://www.ruby-forum.com/.

I’ll answer my own question.

The documentation is wrong.

Instead create a file (an initializer) in config\initializers. I called
mine
add_to_asset_paths.rb

My config\initializers\add_to_asset_paths.rb looks like


Ralph: http://guides.rubyonrails.org/asset_pipeline.html is wrong

Rails.application.config.assets.paths << (Rails.root.join(“app”,
“assets”, “flash”)).to_s


I hope this saves someone else from pulling their hair out.

Monday, December 26, 2011, 3:45:08 PM, you wrote:

RS> Monday, December 26, 2011, 1:17:14 PM, you wrote:

RS>> Referring to http://guides.rubyonrails.org/asset_pipeline.html it
says:

RS>> - - - -
RS>> You can add additional (fully qualified) paths to the pipeline in
RS>> config/application.rb. For example:
RS>> config.assets.paths << Rails.root.join(“app”, “assets”, “flash”)
RS>> - - - -

RS>> I did that but when I look at
RS>> Rails.application.config.assets.paths
RS>> later in the code, the path to app/assets/flash has disappeared.

RS>> What’s the right way to add a path to assets?

RS>> –
RS>> Posted via http://www.ruby-forum.com/.

RS> I’ll answer my own question.

RS> The documentation is wrong.

RS> Instead create a file (an initializer) in config\initializers. I
called mine
RS> add_to_asset_paths.rb

RS> My config\initializers\add_to_asset_paths.rb looks like
RS> - - - - -
RS> # Ralph: http://guides.rubyonrails.org/asset_pipeline.html is wrong
RS> Rails.application.config.assets.paths << (Rails.root.join(“app”,
“assets”, “flash”)).to_s
RS> - - - - -

RS> I hope this saves someone else from pulling their hair out.

I’d like to push a documentation change but given that I am clueless how
to do it and don’t want to go through the learning curve myslef, if
someone wants to give me a hand showing me how, I’d sure like to learn.

Monday, December 26, 2011, 3:45:08 PM, you wrote:

RS> Monday, December 26, 2011, 1:17:14 PM, you wrote:

RS>> Referring to http://guides.rubyonrails.org/asset_pipeline.html it
says:

RS>> - - - -
RS>> You can add additional (fully qualified) paths to the pipeline in
RS>> config/application.rb. For example:
RS>> config.assets.paths << Rails.root.join(“app”, “assets”, “flash”)
RS>> - - - -

RS>> I did that but when I look at
RS>> Rails.application.config.assets.paths
RS>> later in the code, the path to app/assets/flash has disappeared.

RS>> What’s the right way to add a path to assets?

RS>> –
RS>> Posted via http://www.ruby-forum.com/.

RS> I’ll answer my own question.

RS> The documentation is wrong.

RS> Instead create a file (an initializer) in config\initializers. I
called mine
RS> add_to_asset_paths.rb

RS> My config\initializers\add_to_asset_paths.rb looks like
RS> - - - - -
RS> # Ralph: http://guides.rubyonrails.org/asset_pipeline.html is wrong
RS> Rails.application.config.assets.paths << (Rails.root.join(“app”,
“assets”, “flash”)).to_s
RS> - - - - -

RS> I hope this saves someone else from pulling their hair out.

I’ll add another issue to this.

It appears that if the path is of the form
vendor\bundle\ruby\1.9.1\gems\jw_player_helper-0.0.1\assets\javascripts

(that is, the append looks like this:)

Rails.application.config.assets.paths <<
(Rails.root.join(“app”,
“vendor”,“bundle”,“ruby”,“1.9.1”,“gems”,“jw_player_helper-0.0.1”,“assets”,
“javascripts”)).to_s

that the asset manager (sprockets?) won’t find
c:\RailsInstaller\Sites\ultradedup002\vendor\bundle\ruby\1.9.1\gems\jw_player_helper-0.0.1\assets\javascripts\swfobject.js
when you do a

  • javascript_include_tag(‘swfobject.js’)
    in your view.

Monday, December 26, 2011, 4:54:22 PM, you wrote:

RS> Monday, December 26, 2011, 3:45:08 PM, you wrote:

RS>> Monday, December 26, 2011, 1:17:14 PM, you wrote:

RS>>> Referring to http://guides.rubyonrails.org/asset_pipeline.html it
says:

RS>>> - - - -
RS>>> You can add additional (fully qualified) paths to the pipeline in
RS>>> config/application.rb. For example:
RS>>> config.assets.paths << Rails.root.join(“app”, “assets”, “flash”)
RS>>> - - - -

RS>>> I did that but when I look at
RS>>> Rails.application.config.assets.paths
RS>>> later in the code, the path to app/assets/flash has disappeared.

RS>>> What’s the right way to add a path to assets?

RS>>> –
RS>>> Posted via http://www.ruby-forum.com/.

RS>> I’ll answer my own question.

RS>> The documentation is wrong.

RS>> Instead create a file (an initializer) in config\initializers. I
called mine
RS>> add_to_asset_paths.rb

RS>> My config\initializers\add_to_asset_paths.rb looks like
RS>> - - - - -
RS>> # Ralph: http://guides.rubyonrails.org/asset_pipeline.html is wrong
RS>> Rails.application.config.assets.paths << (Rails.root.join(“app”,
“assets”, “flash”)).to_s
RS>> - - - - -

RS>> I hope this saves someone else from pulling their hair out.

RS> I’ll add another issue to this.

RS> It appears that if the path is of the form
RS>
vendor\bundle\ruby\1.9.1\gems\jw_player_helper-0.0.1\assets\javascripts

RS> (that is, the append looks like this:)

RS> Rails.application.config.assets.paths <<
RS> (Rails.root.join(“app”,
“vendor”,“bundle”,“ruby”,“1.9.1”,“gems”,“jw_player_helper-0.0.1”,“assets”,
“javascripts”)).to_s

RS> that the asset manager (sprockets?) won’t find
RS>
c:\RailsInstaller\Sites\ultradedup002\vendor\bundle\ruby\1.9.1\gems\jw_player_helper-0.0.1\assets\javascripts\swfobject.js
RS> when you do a
RS> - javascript_include_tag(‘swfobject.js’)
RS> in your view.

Never mind. I’m probably wrong on this last point.

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