While using acts_as_state_machine, I noticed it doesn’t error when
invalid
state transition is used. No false return, no exception. By invalid
state
transition, I mean utilizing an event that does not define the current
state
as a ‘from’ state. Does anyone find this lacking? I would like to be
able
to catch invalid state transition (such as attempting to fulfill a
closed
order) and report that to the user.
Thanks
I’m using acts_as_state_machine and when I transfer to an invalid state
it
gives back [] instead of true (which would be returned if it was a valid
state). I think this should be returned as false. I looked through the
code
and I couldn’t see where it’s returning []. If you can find this you
could
change the code to return false instead.
On Jan 23, 2008 11:08 AM, Eric L. [email protected] wrote:
While using acts_as_state_machine, I noticed it doesn’t error when invalid
state transition is used. No false return, no exception. By invalid state
transition, I mean utilizing an event that does not define the current state
as a ‘from’ state. Does anyone find this lacking? I would like to be able
to catch invalid state transition (such as attempting to fulfill a closed
order) and report that to the user.
Thanks
–
Ryan B.
Feel free to add me to MSN and/or GTalk as this email.