I want to write a block that can directly access the uhd_usrp_source.
block is a mac block hence it is up on the food chain and far away from
uhd_usrp_source in terms of its processing function. What is a good way
passing it a handle to the usrp_source ?
I can think of some hacks (such as a static global pointer where the
uhd_usrp_source C++ object registers itself) but it seems ugly to me to
take that route. Is there a better way to access global objects from
a block implementation.
Thanks in advance for any help.