Forum: Typo Website

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30ee518e6fdc5b07e060775b5a542bdb?d=identicon&s=25 Jón Borgþórsson (jongretar)
on 2006-03-29 01:37
(Received via mailing list)
Propably been asked here many times before..... But why oh why does
Typo not have any website??

Is the page being worked on so amazing that it is taking months to
design?

--
--------------
Jon Gretar Borgthorsson
F8d73f58ab62a8a108d829442ed4271f?d=identicon&s=25 "Néstor Díaz Valencia" <nestor@doodo.org> (Guest)
on 2010-12-03 03:59
(Received via mailing list)
Hi,

I bet you can do better!

http://www.youtube.com/watch?v=4N4LU7xFw08
http://n3storm.deviantart.com/art/Inkscape-Website...

don't think in any cms you ever worked, just go crazy :)

Cheers,
n3storm
C81595463b902812be63f288b4a2b10a?d=identicon&s=25 Steven Ottens (Guest)
on 2010-12-08 22:13
(Received via mailing list)
Hi All,

Since I've volunteered and been drafted as a Ux/UI guy for the redesign
of the website a couple of remarks and questions on the idea for the new
website.
For me and probably also for the designers as well it would be nice to
define who the visitors of the new website will be.
I came up with these three main groups.
-new users
-users (artists/designers etc)
-developers
These three groups have different needs and expectations from the site.
This is my view on their needs and expectations, feel free to shoot
holes into them/enhance them.

New users
The new user group has been addressed by the 'Big Issue' talk on
blenderguru. Short version:
-they need to know what it is, what it does and where to get it.
-frontpage is their first introduction to Inkscape and as such should be
focussed towards their need (Short explanation, download button/link,
'learn' button/link) and visually attractive

Users
They already have inkscape, they visit the site for a couple of reasons.
-Check for/download new version (put version number on the download
button/link)
-Learn how to use inkscape/improve their skills through tutorials
-Get help with (technical) issues with inkscape
-Showcase their work
-Get more resources like scripts/plugins/palettes etc.
-...

Developers
They already know inkscape and like to improve it. So they visit the
site because:
-They like to know how to get the sourcecode, compile it etc
-File/solve bugs
-...? (I'm no developer so help me out :)

The reason I ask this, is because knowing who is using the site and why
makes it easier to design a site-structure. The current mind-map of the
site, although very complete doesn't provide a very balanced
site-structure. 'Community Frontpage' is 3 levels deep, 'Press and
references' is one level deep and 'Open clip art' is not even part of
the site, though all three are shown as equal children of the frontpage.
Having a beautiful and consistent design, isn't enough. A logical and
short site-structure is important as well; having relevant subsections
close to each other is key.

Love to hear your thoughts. Having the discussion now makes it possible
to incorporate the outcome in the winning design from day one.

Regards
Steven
--
Senior UxDesigner
42bef25859ef5922853a8f2a7c7a4cef?d=identicon&s=25 Jasper van de Gronde (Guest)
on 2010-12-09 10:19
(Received via mailing list)
On 2010-12-08 22:12, Steven Ottens wrote:
> Hi All,
>
> Since I've volunteered and been drafted as a Ux/UI guy for the redesign of the
website a couple of remarks and questions on the idea for the new website.
> For me and probably also for the designers as well it would be nice to define
who the visitors of the new website will be.
> I came up with these three main groups.
> -new users
> -users (artists/designers etc)
> -developers
> These three groups have different needs and expectations from the site. This is
my view on their needs and expectations, feel free to shoot holes into
them/enhance them.

I think it is great that you are approaching this in systematic manner!

As for the groups you've mentioned, I think it is good to recognize that
our adience is diverse and that several major groups can be identified.
But keep in mind that these groups can (and do) overlap, and that they
can also follow each other quite quickly (someone downloads Inkscape,
finds there is something wrong and files a bug report or tries to fix it
himself, for example).

> -Showcase their work
> -Get more resources like scripts/plugins/palettes etc.
> -...

- Learn how to contribute.

Apart from the fifteen activities listed under "Help Inkscape Without
Coding" on our Wiki, this could also include UI/interaction design
(although we might need to set this up better) and participating in the
(user) mailinglist. (And then we're probably still missing things.)

> Developers
> They already know inkscape and like to improve it. So they visit the site
because:
> -They like to know how to get the sourcecode, compile it etc
> -File/solve bugs
> -...? (I'm no developer so help me out :)

I think you listed the most common activities (at least for me). Some
things I'm missing:
  - Information on HOW to code for Inkscape (the developer manual and
    some of the information specific parts of the code and such)
  - Blueprints and such.

And would it make sense to have a more or less "academic" section?
Inkscape is pretty heavy on technology (in terms of image processing,
computational geometry, and even, occasionally, non-image related
algorithms), and it could be interesting to document how we adapt
technologies to Inkscape, also upfront, when you're still designing
something. Normally you'd work out such ideas on paper or on your own
computer, but why not put it on-line so the rest of the community can
see what you're doing (/have done) and perhaps chime in.
D2f866d4347c2d8875e9190a7b7fe1e3?d=identicon&s=25 unknown (Guest)
on 2010-12-10 01:49
(Received via mailing list)
> I came up with these three main groups.
> -new users
> -users (artists/designers etc)
> -developers
> These three groups have different needs and expectations
> from the site. This is my view on their needs and
> expectations, feel free to shoot holes into them/enhance
> them.
>
OK won't quote the rest of Steve's email and while I am not part of the
site redesign group, I totally endorse his opinion of starting the
design from the 3 user groups he mentions and meet the users strategic
needs first and foremost.
BTW as far as I am concerned the current design is ok - but its
weaknesses lie precisely in handling the needs of the three user groups.
Maybe a suitable solution would be 4 front pages, with a cookie based
choice popup : 1 for new users, 1 for existing users, one for
developers, and a difficult one : a one-size-fits all front page with a
menu clearly pointing to resources per category of users - not to what
the resources are, but to whom the resources are useful - a user centric
interface.

Cedric
F8d73f58ab62a8a108d829442ed4271f?d=identicon&s=25 n3storm (Guest)
on 2010-12-10 01:57
(Received via mailing list)
Hi Cedric,
4 frontpages is too much IMHO. What users are used to find in this kind
of sites is labels like "for Users" (Designers in this case) and "for
Developers"
So you have this Books for Developers, Docs for Developers, Resources
for Developers...
But this two categories are under the section Books, Docs or Resources

Just Keep Things Simple

Cheers,
n3storm

El jue, 09-12-2010 a las 07:45 +0000, id746-spam@yahoo.co.uk escribió:
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