The first one, you guessed it, redirects a user if he’s not logged in.
Now when I hit this page and I’m not logged in, the 2nd filter gets
executed and throws an error, because it depends on the user being
logged in. I don’t really want to do an extra check in the init_players
method, it’s not very DRY…
Now when I hit this page and I’m not logged in, the 2nd filter gets
executed and throws an error, because it depends on the user being
logged in. I don’t really want to do an extra check in the init_players
method, it’s not very DRY…
When you redirect, do you prevent further filter chain execution by
returning false ?
You would do it this way:
def require_logged_in
check authentication
user not authenticated, we need to redirect
redirect_to :login_url
return false # prevents further filter chain execution (aborts
request)
end