# Ruby/SDL for Mac OS X

**URL:** <https://www.ruby-forum.com/t/ruby-sdl-for-mac-os-x/48351>\
**Category:** Ruby\
**Created:** [November 19, 2005, 7:57am UTC](https://www.ruby-forum.com/t/ruby-sdl-for-mac-os-x/48351 "2005-11-19T07:57:54Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![duane.johnson](https://www.ruby-forum.com/letter_avatar_proxy/v4/letter/d/ccd318/32.png) [@duane.johnson](https://www.ruby-forum.com/u/duane.johnson)\
**Post date:** [November 19, 2005, 7:57am UTC](https://www.ruby-forum.com/t/ruby-sdl-for-mac-os-x/48351/1 "2005-11-19T07:57:54Z")

</div>

For anyone interested in running Ruby/SDL on Mac OS X, I have a walk-  
through up on my blog:

[http://inquirylabs.com/blog/?p=21](http://inquirylabs.com/blog/?p=21)

Ruby/SDL is a binding for the Simple DirectMedia Layer, which is a  
library that makes 2D (and some 3D) graphics as well as sound and  
basic keyboard/mouse support available in a cross-platform way.  
Perfect for building games with!

It was quite an adventure! Since I had such a tough time finding  
documentation for the procedure, I’m assuming it hasn’t been done  
very often before. Enjoy!

Duane J.  
(canadaduane)
