# Ogre.rb 0.1

**URL:** <https://www.ruby-forum.com/t/ogre-rb-0-1/108785>\
**Category:** Ruby\
**Created:** [July 7, 2007, 12:29am UTC](https://www.ruby-forum.com/t/ogre-rb-0-1/108785 "2007-07-07T00:29:49Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![jruyle](https://www.ruby-forum.com/letter_avatar_proxy/v4/letter/j/d2c977/32.png) [@jruyle](https://www.ruby-forum.com/u/jruyle)\
**Post date:** [July 7, 2007, 12:29am UTC](https://www.ruby-forum.com/t/ogre-rb-0-1/108785/1 "2007-07-07T00:29:49Z")

</div>

Ogre.rb v 0.1 has been released! It is available in gem and tar format  
on  
it’s rubyforge page:

[http://rubyforge.org/projects/ogrerb](http://rubyforge.org/projects/ogrerb)

Documentation is available in rdoc form at the website:

[http://ogrerb.rubyforge.org](http://ogrerb.rubyforge.org)

– What is Ogre.rb? –

Ogre.rb is a SWIG wrapper around the very popular Ogre 3D rendering  
engine.  
Ogre.rb will eventually be not only a full wrapper around Ogre, but will  
also transform Ogre’s API to follow the Ruby Way.

Ogre.rb is currently built for Ogre 1.4 Eihort ([http://www.ogre3d.org](http://www.ogre3d.org))  
Ogre.rb also requires OIS 1.0 ([Object Oriented Input System download | SourceForge.net](http://sourceforge.net/projects/wgois))

– Installation –

Installation is as simple as can be expected:

gem install ogre.rb

Builds are available for Win32 and \*nix environments, with a Mac build  
hopefully coming soon. Samples are available in the Source tar, a  
separate  
Samples download, and in the SVN repository:

svn co svn://rubyforge.org/var/svn/ogrerb/trunk

– Running the samples –

Running the sample applications is as simple as making sure your system  
knows where the Ogre libraries and plugins are installed. On Windows  
this  
requires setting of the PATH environment variable, and on \*nix setting  
of  
the LD\_LIBRARY\_PATH variable if Ogre is installed in a custom location.

Ogre.rb also assumes prior knowledge of the Ogre rendering engine and  
running Ogre applications. For those that are unfamiliar with Ogre, all  
you  
need to do to run the samples is to edit plugins.cfg and set the correct  
paths.

– Ogre.rb development –

Build instructions are located in the README. For feature requests,  
patch  
submissions, bug reports, or general questions please use the Rubyforge  
project tracker.

Enjoy

Jason
