# Nebular Gauntlet v0.5

**URL:** <https://www.ruby-forum.com/t/nebular-gauntlet-v0-5/109759>\
**Category:** Ruby\
**Created:** [July 18, 2007, 6:08pm UTC](https://www.ruby-forum.com/t/nebular-gauntlet-v0-5/109759 "2007-07-18T18:08:25Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![stevedogers](https://www.ruby-forum.com/letter_avatar_proxy/v4/letter/s/9dc877/32.png) [@stevedogers](https://www.ruby-forum.com/u/stevedogers)\
**Post date:** [July 18, 2007, 6:08pm UTC](https://www.ruby-forum.com/t/nebular-gauntlet-v0-5/109759/1 "2007-07-18T18:08:25Z")

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So it has been almost 6 months since the last release of Nebular  
Gauntlet, which is too long. This release features many improvements  
over the last one as seen below. However, I have disabled multiplayer  
in this release as it is basically unworking and is pointless to try  
right now. Hopefully, for the next release I will be able to get it  
working.

Steven D.

# =================================== Nebular Gauntlet v0.5 Release Notes

== What is Nebular Gauntlet? ==  
Nebular Gauntlet is a 2D, top-down, asteroids inspired space shooter  
that hopes  
to show that Ruby really is a wonderful language for every application.

== Changes? ==

- Online Multiplyer options disabled until further notice
- Sound system
- New Weapon Effects - Scatter, Particle Effects, Homing
- Timer class for timed powerups
- AI Improvements
- Particle System
- Mission Settings configured through YAML files
- Map directory format improved
- New menu font
- General code cleanups, fixes

== Dependencies ==  
Ruby/SDL

\*Optional:  
Fox 1.6 for Map Editor

== Links: ==  
Homepage: [http://nebulargauntlet.org](http://nebulargauntlet.org)  
Trac: [http://nebulargauntlet.org/trac/ng](http://nebulargauntlet.org/trac/ng)  
Download: [http://rubyforge.org/projects/nebulargauntlet](http://rubyforge.org/projects/nebulargauntlet)

== License ==  
Nebular Gauntlet is licensed under the GPL v2.

== Copyright ==  
(c) 2006-07 Steven D.
