# Inheritance in IronRuby - possibly a bug or two?

**URL:** <https://www.ruby-forum.com/t/inheritance-in-ironruby-possibly-a-bug-or-two/195517>\
**Category:** IronRuby\
**Created:** [September 24, 2010, 9:01am UTC](https://www.ruby-forum.com/t/inheritance-in-ironruby-possibly-a-bug-or-two/195517 "2010-09-24T09:01:54Z")\
**Posts on this page:** 3\
**Page:** 1

<div class="post-metadata">

**Author:** ![valdar](https://www.ruby-forum.com/letter_avatar_proxy/v4/letter/v/b5a626/32.png) [@valdar](https://www.ruby-forum.com/u/valdar)\
**Post date:** [September 24, 2010, 9:01am UTC](https://www.ruby-forum.com/t/inheritance-in-ironruby-possibly-a-bug-or-two/195517/1 "2010-09-24T09:01:54Z")

</div>

I have a couple questions about deriving from C# class from IronRuby.  
For  
context, here’s a code example that I will refer to here in a bit:

========================================

using System;  
using System.Reflection;  
using IronRuby;  
using IronRuby.Runtime;  
using Microsoft.Scripting.Hosting.Providers;

namespace Example1  
{  
public class Person  
{  
public string FirstName { get; set; }  
public string LastName { get; set; }

```
    public Person(string firstName, string lastName)
    {
        FirstName = firstName;
        LastName = lastName;
    }
}

class Program
{
    private static readonly string _rubyScript = @"

```

class Person2 \< Example1::Person  
def initialize(first, last)  
super(first, last)  
end  
end

Person2.new("“Foo”", ““Bar””)

";

```
    static void Main(string[] args)
    {
        var runtime = Ruby.CreateRuntime();
        var engine = runtime.GetEngine("rb");
        var context =

```

(RubyContext)HostingHelpers.GetLanguageContext(engine);  
var scope = engine.CreateScope();  
runtime.LoadAssembly(typeof(Program).Assembly);

```
        engine.Execute(_rubyScript, scope);

        Console.WriteLine(". . .");
        Console.ReadKey(true);
    }
}

```

}

========================================

If you run that code, you’ll get the following:

InvalidOperationException: can’t allocate class `Person2' that derives from type`Example1::Person’ with no default constructor; define Person2#new  
singleton method instead of Person2#initialize

Is this a bug, or is this intended behavior? If this is intentional,  
then I  
think there’s still a different problem: try adding this default  
constructor  
and then run the code:

```
    public Person()
    {
        Console.WriteLine("Uhmmm... what did IronRuby do with

```

`super(first, last)`?");  
}

So, the `super(first, last)` still get’s executed… but what did it do?  
It  
obviously didn’t forward those arguments to the non-default  
constructor…

So, I think that means we have one, or possibly two, bugs.

Back to the first question: Wouldn’t it be possible to determine the  
correct  
constructor to invoke based on the arguments, thus avoiding the  
exception? I  
would imagine that the generated/emitted subclass could contain all of  
the  
same constructors that the base type has, just passing the arguments on  
to  
the base class’s corresponding constructor (I hope that made sense -  
sorta  
tricky to word that correctly).

By the way, how should I specify that I _don’t_ want the Ruby code to be  
interpreted? I noticed that the debugger broke  
in Microsoft.Scripting.Interpreter.Interpreter… maybe that could be  
part  
of the problem.

Cheers,  
-Charles

---

<div class="post-metadata">

**Author:** ![valdar](https://www.ruby-forum.com/letter_avatar_proxy/v4/letter/v/b5a626/32.png) [@valdar](https://www.ruby-forum.com/u/valdar)\
**Post date:** [September 24, 2010, 9:43am UTC](https://www.ruby-forum.com/t/inheritance-in-ironruby-possibly-a-bug-or-two/195517/2 "2010-09-24T09:43:28Z")

</div>

This behavior is actually by design.

The error message says: “… define Person2#new singleton method instead  
of Person2#initialize” like so:

class Person2 \< Example1::Person  
def self.new(first, last)  
super(first, last)  
end  
end

person = Person2.new(“Foo”, “Bar”)  
p person.first\_name, person.last\_name

We do pick up the superclass’s constructors if you don’t specify no  
initialize method, so this works too:

class Person2 \< Person  
end

person = Person2.new(“Foo”, “Bar”)  
p person.first\_name, person.last\_name

The reason why this doesn’t work when you define initialize is to make  
you aware of the fact that your initialize method doesn’t do what you  
might expect, that is it doesn’t call the constructor of the superclass.

If you define a default ctor in the superclass and you have initialize  
method in the subclass, the constructor gets invoked to create the  
object and initialize is called to initialize it. This patter is kind of  
close to Ruby semantics.

So you basically have 3 options:

- 

```
     Do not define new nor initialize => the ctors from base class 

```

are available for construction of the subclass

- 

```
     Define singleton new => you can choose which base ctor is 

```

called.

- 

```
     The base class has a default ctor and the subclass defines 

```

initialize method =\> the default ctor is always used for object  
construction and the initialize is called with the arguments given to  
“new”.

The reason why we chose this design is due to difference between Ruby  
and CLR initialization semantics. CLR classes don’t separate allocation  
(“allocate”) from initialization (“initialize”) like Ruby does. CLR has  
just constructors (which kind of corresponds to Ruby factory method  
“new”). Constructors combine allocation and initialization. The problem  
with mapping initialize to CLR constructors is that it operates on  
“self” that is already allocated before you can do anything (like call  
super):

def initialize(first, last)  
p self.first\_name # self is already an instance of  
Person2 here, so we must have called some constructor already (the  
default one if available)  
super(first, last) # what should this do? We can’t  
call the constructor again… it’s too late.  
end

As for what super(first, last) does in your code … it calls  
“Object#initialize”, which in Ruby 1.9.2 has \*args parameters and does  
nothing:

> > > class X; end  
> > > =\> nil  
> > > init = X.instance\_method(:initialize)  
> > > =\> #\<UnboundMethod: X(Object)#initialize\>  
> > > init.parameters  
> > > =\> [[:rest]]  
> > > X.new.send(:initialize, 1,2,3,4,5)  
> > > =\> #\<X:0x0000056\>

Tomas

From: [removed\_email\_address@domain.invalid](mailto:removed_email_address@domain.invalid)  
[[mailto:removed\_email\_address@domain.invalid](mailto:removed_email_address@domain.invalid)] On Behalf Of Charles  
Strahan  
Sent: Thursday, September 23, 2010 11:40 PM  
To: [removed\_email\_address@domain.invalid](mailto:removed_email_address@domain.invalid)  
Subject: [Ironruby-core] Inheritance in IronRuby - possibly a bug or  
two?

I have a couple questions about deriving from C# class from IronRuby.  
For context, here’s a code example that I will refer to here in a bit:

========================================

using System;  
using System.Reflection;  
using IronRuby;  
using IronRuby.Runtime;  
using Microsoft.Scripting.Hosting.Providers;

namespace Example1  
{  
public class Person  
{  
public string FirstName { get; set; }  
public string LastName { get; set; }

```
    public Person(string firstName, string lastName)
    {
        FirstName = firstName;
        LastName = lastName;
    }
}

class Program
{
    private static readonly string _rubyScript = @"

```

class Person2 \< Example1::Person  
def initialize(first, last)  
super(first, last)  
end  
end

Person2.new(““Foo””, ““Bar””)

";

```
    static void Main(string[] args)
    {
        var runtime = Ruby.CreateRuntime();
        var engine = runtime.GetEngine("rb");
        var context = 

```

(RubyContext)HostingHelpers.GetLanguageContext(engine);  
var scope = engine.CreateScope();  
runtime.LoadAssembly(typeof(Program).Assembly);

```
        engine.Execute(_rubyScript, scope);

        Console.WriteLine(". . .");
        Console.ReadKey(true);
    }
}

```

}

========================================

If you run that code, you’ll get the following:

InvalidOperationException: can’t allocate class `Person2' that derives from type `Example1::Person’ with no default constructor; define  
Person2#new singleton method instead of Person2#initialize

Is this a bug, or is this intended behavior? If this is intentional,  
then I think there’s still a different problem: try adding this default  
constructor and then run the code:

```
    public Person()
    {
        Console.WriteLine("Uhmmm... what did IronRuby do with 

```

`super(first, last)`?");  
}

So, the `super(first, last)` still get’s executed… but what did it do?  
It obviously didn’t forward those arguments to the non-default  
constructor…

So, I think that means we have one, or possibly two, bugs.

Back to the first question: Wouldn’t it be possible to determine the  
correct constructor to invoke based on the arguments, thus avoiding the  
exception? I would imagine that the generated/emitted subclass could  
contain all of the same constructors that the base type has, just  
passing the arguments on to the base class’s corresponding constructor  
(I hope that made sense - sorta tricky to word that correctly).

By the way, how should I specify that I _don’t_ want the Ruby code to be  
interpreted? I noticed that the debugger broke in  
Microsoft.Scripting.Interpreter.Interpreter… maybe that could be part  
of the problem.

Cheers,  
-Charles

---

<div class="post-metadata">

**Author:** ![valdar](https://www.ruby-forum.com/letter_avatar_proxy/v4/letter/v/b5a626/32.png) [@valdar](https://www.ruby-forum.com/u/valdar)\
**Post date:** [September 24, 2010, 11:46am UTC](https://www.ruby-forum.com/t/inheritance-in-ironruby-possibly-a-bug-or-two/195517/3 "2010-09-24T11:46:59Z")

</div>

Ah, the semantics do make sense now.

In that case, perhaps there’s one more solution:

class PersonShim \< Example1::Person  
def self.new(first, last)  
Example1::Person.new(first, last)  
end  
end

class Person2 \< PersonShim  
def initialize(first, last)  
super(first, last)  
end  
end

Person2.new("“Foo”", ““Bar””)

In my case, I need to make sure that the C# types that I expose to  
IronRuby  
behave almost identically to what you would expect with a pure Ruby  
implementation. If you remember back when I was talking about my game  
engine  
clone, I need to make sure that I don’t break user’s scripts - so I need  
to  
preserve the “expected” semantics of `initialize`. What I could do is  
end my  
C# classes with “Impl”, and write a corresponding Ruby class that  
invokes  
the correct constructor in `new` (ex: SpriteSubclass -\> Sprite -\>  
SpriteImpl). Mind giving me a sanity check on this, Tomas?

I think this should fix the problem I was having with subclassing my  
Sprite  
class - which get’s me one step closer to releasing this beast!

Thank you, Tomas, that was a very thorough explanation.

-Charles

On Fri, Sep 24, 2010 at 2:38 AM, Tomas M. \<
