# Genetic Programming (#212)

**URL:** <https://www.ruby-forum.com/t/genetic-programming-212/171515>\
**Category:** Ruby\
**Created:** [July 3, 2009, 8:52pm UTC](https://www.ruby-forum.com/t/genetic-programming-212/171515 "2009-07-03T20:52:23Z")\
**Posts on this page:** 6\
**Page:** 1

<div class="post-metadata">

**Author:** ![danmcb](https://www.ruby-forum.com/letter_avatar_proxy/v4/letter/d/13edae/32.png) [@danmcb](https://www.ruby-forum.com/u/danmcb)\
**Post date:** [July 3, 2009, 8:52pm UTC](https://www.ruby-forum.com/t/genetic-programming-212/171515/1 "2009-07-03T20:52:23Z")

</div>

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## Genetic Programming (#212)

Buon giorno Rubyists,

Let’s say that we have a table of outputs for an unknown function, and  
we want to find out what that function is. One possible method of  
finding a solution is to use genetic programming[1](http://en.wikipedia.org/wiki/Genetic_programming). In genetic  
programming we begin with a random population of programs, then rank  
them according to how well they meet the solution criteria. The top  
ranked programs are then modified to create a new generation of  
programs. The new generation is ranked by how well the solve the  
problem in the same way and the process repeats until, hopefully,  
we’ll have evolved a strong solution.

The modifications made to the programs are based on techniques  
observed in biological evolution: mutation and crossover. In mutation  
a piece of one program is altered randomly, for example `x + 3` could  
become `x + (y - 1)`. The mutation occurs at one node in the parse  
tree and replaces it with a new randomly generated node.

Crossover works in much the same way, except instead of randomly  
altering the node it is taken from another node of another program.  
For example: `x + (y * x)` and `3 - (y + x*x)` could yield something  
like `(y*x) - (y + x*x)`.

In order to mutate our programs it would be nice to work with the  
structure of the code directly. The ParseTree[2](http://rubyforge.org/projects/parsetree/) gem provides a way of  
getting an Abstract Syntax Tree[3](http://en.wikipedia.org/wiki/Abstract_syntax_tree) to manipulate. The AST represents  
the code as S-expressions[4](http://en.wikipedia.org/wiki/S-Expression), arrays containing operators as the first  
argument and the operands as the remaining arguments. If you are  
familiar with LISP then you know that LISP programmers program  
directly in S-expressions. Using S-expressions makes evolution and  
manipulation of the programs much easier, as S-expressions are the  
essence of programs.

When manipulating your ASTs you may need a deep copy to prevent  
unwanted side effects Here is a deep copy idiom that may be useful:

```
def deep_copy(tree)
  Marshal.load(Marshal.dump(tree)
end

```

In order to get the AST back into executable ruby you’ll need  
ruby2ruby[5](http://seattlerb.rubyforge.org/ruby2ruby/) or something like it. As always, feel encouraged to use  
and share other tools if you feel they are good for the task. Also, if  
you have any questions don’t be afraid to ask, there are many people  
on the mailing list who are happy to help!

Here is the table of outputs for the mystery function that we would  
like to evolve an algorithm for:  
[“x”, “y”, “result”]  
[8, 16, 20808]  
[22, 31, 150847]  
[5, 16, 20685]  
[12, 19, 34895]  
[18, 25, 79349]  
[20, 33, 181525]  
[31, 1, -119]  
[19, 33, 181433]  
[0, 12, 8640]  
[13, 12, 9017]

In order to determine how well suited a program is we can use the  
following metric function:

```
# Return how far off from the data the given method is
# A lower score is better, a score of 0 matches the data perfectly
def fitness(program, data)
  delta = 0
  data.each do |row|
    value = program.calculate(row[0], row[1])
    delta += (value - row[2]).abs
  end
  return delta
end

```

Have Fun!

---

<div class="post-metadata">

**Author:** ![danmcb](https://www.ruby-forum.com/letter_avatar_proxy/v4/letter/d/13edae/32.png) [@danmcb](https://www.ruby-forum.com/u/danmcb)\
**Post date:** [July 8, 2009, 3:06pm UTC](https://www.ruby-forum.com/t/genetic-programming-212/171515/2 "2009-07-08T15:06:51Z")

</div>

%w[rubygems charlie].each{|lib| require lib}  
class Quiz212 \< TreeGenotype([:x,:y,proc{rand(20)-10}], [:-@],  
[:+,:\*,:-])  
DATA = [[8, 16, 20808] , [22, 31, 150847], [5, 16, 20685], [12,  
19, 34895], [18, 25, 79349],  
[20, 33, 181525], [31, 1, -119] , [19, 33, 181433], [0,  
12, 8640], [13, 12, 9017]]  
SIZE\_PENALTY = 100  
def fitness  
-DATA.inject(0){|f,(x,y,z)| f + ( z - eval\_genes(:x=\>x,:y=\>y)  
).abs } - size \* SIZE\_PENALTY  
end  
end

Population.new(Quiz212).evolve\_on\_console(200)

The best result I got using size penalty 100 has fitness -2296 and tree:  
[:_, [:term, :y], [:+, [:+, [:term, :y], [:term, :x]], [:_, [:\*,  
[:term, -5], [:term, :y]], [:-@, [:term, :y]]]]]  
Which simplifies to 5y^3 + y^2 + xy.

Not including a penalty for size in the fitness function causes bloat.  
However, including such a penalty causes it to never find the lower  
order terms as the smaller size is considered more important than  
slightly better accuracy. This is a well-known problem in GP.

---

<div class="post-metadata">

**Author:** ![danmcb](https://www.ruby-forum.com/letter_avatar_proxy/v4/letter/d/13edae/32.png) [@danmcb](https://www.ruby-forum.com/u/danmcb)\
**Post date:** [July 9, 2009, 10:35pm UTC](https://www.ruby-forum.com/t/genetic-programming-212/171515/3 "2009-07-09T22:35:16Z")

</div>

> them according to how well they meet the solution criteria. The top  
> ranked programs are then modified to create a new generation of  
> programs. The new generation is ranked by how well the solve the  
> problem in the same way and the process repeats until, hopefully,  
> we’ll have evolved a strong solution.

Some time ago, I ran across DRP, Directed Ruby P.ming[1], and  
thought that might be something to look at later; I thought this quiz  
might be a bit of a chance. (Though I only barely scratched the surface  
of the library’s documentation.) First, here are some sample functions  
my programs generated (fitness: function):

89416: 4312 + y \* 7 \* y \* x  
82779: ((x \* 4 \* (93 + y \* 6 + x + 9 - x)) - 3) \* y / 8 - 62 + 1 \* x - 3  
- 80 + 1395 + 0 / 870 + y \* 6 + y - y - ((y)) - x - y + y - 16  
- 657 + 880 - 7 \* (6 / 6) \* (y / 1) - 870 + 19 + y \* y \* (y) - y  
- (62935) / (((x - x) - y / 1 \* y / y) - x) - ((y + 4 - y + y \* y  
+ x)) + 6 - x \* 6 \* (((8 + 6 / 2563 \* (y) + x / 9871671)) - y - 7  
- x - x - 8) - 3361 + 9 - (43) / 675670 - y - x - 45 + 8 + (y /  
1)  
- 870 + 19 + y \* y \* (y) - y + y \* x \* (6 / 6) + 870 + 19 + y + x  
\* x - ((((10)))) - 8 + y - (x)  
17387: x + (y) \* 5 \* y \* y - ((x + y)) / 65 / y / y + y + 2 / (y \* x +  
95381 - x + x) - y \* 0 / 50 \* x \* ((x)) \* 7 - x \* 4 + 4 \* 9 \* 6 \*  
y - 0 \* (((y + x + x))) \* (x + y) \* (y + 78 \* ((x / y \* (y + 22 -  
9) - ((x + y) - 684) - x - y - x + ((7 + y \* ((785 / 4 - x \* 8))  
+  
(8 - 4) + 8 / 7 + x + x))) / 4) - (8 - 9 \* x - 0) \* x + 2) \* 91 \*  
76 \* x + 220 + x \* 4 - 2 \* ((x)) \* (y) \* 4 - y \* ((x / (y \* 34 +  
y  
+ 4 - x \* 8)) + 24) + y \* 1 - (y) \* (((y + x + x)))  
8570: 5 \* y \* + + y \* y - 29  
8424: y \* + 5 \* + y \* y + - x  
8360: 5 \* y \* y \* y / y \* y - x / - - - y  
8346: 5 \* y \* y \* y - - - 1 + x - x  
8338: y \* ((5 \* y)) \* ((y))  
8102: (8) - y + 60 + y \* y \* 5 \* y  
8056: 47 + 5 \* y \* y \* y  
7288: 988 + 5 \* y \* y \* y - y \* y / y + 0 \* 894 / 2 - x \* x / - + 1 - -  
7  
3948: y \* 5 \* (y + (y) \* y - x)

Following the first example in drp’s INTRO file, I created a simple  
class  
to generate random initial functions:

require ‘drp’

class ProgramGenerator  
extend DRP::RuleEngine

begin\_rules  
def program  
“Class.new{ #{function} }”  
end

```
def function
  "def calculate(x, y); #{expression}; end"
end

def expression; "#{expression} #{binaryop} #{expression}"; end
def expression; "#{atom} #{binaryop} #{expression}"; end
def expression; "#{expression} #{binaryop} #{atom}"; end
def expression; "(#{expression})"; end
def expression; "#{atom}"; end

def binaryop; "+"; end
def binaryop; "-"; end
def binaryop; "*"; end
def binaryop; "/"; end

def unaryop; "-"; end

def atom; "#{variable}"; end
def atom; "#{literal}"; end

def variable; "x"; end
def variable; "y"; end

def literal; "#{rand(10)}"; end
def literal; "#{rand(9) + 1}#{literal}"; end

```

end\_rules  
end

irb(main):001:0\> require ‘program\_generator’  
=\> true  
irb(main):002:0\> pg = ProgramGenerator.new  
…  
irb(main):003:0\> pg.expression  
=\> “x”  
irb(main):004:0\> pg.expression  
=\> “(y \* 4 + 924)”  
irb(main):006:0\> pg.function  
=\> “def calculate(x, y); 26 / x + (60 - x) + y; end”  
irb(main):007:0\> pg.program  
=\> “Class.new{ def calculate(x, y); 136 \* x + 14; end }”

I setup a “magic” hash to store my population of programs and a few  
helpful methods:

Programs = Hash.new{|hash, program|  
hash[program] = fitness(program)  
}

class \<\<Programs  
def generate\_some\_more(n = 100, pg = ProgramGenerator.new)  
n.times{ self[pg.expression] }  
self  
end

def reject\_the\_unfit  
self.delete\_if{|program, fit| !fit}  
end

def select\_the\_best(n = 5)  
self.sort\_by\_fitness[0, n]  
end

def sort\_by\_fitness(dont\_randomize = true)  
self.reject\_the\_unfit  
self.sort\_by{|program, fitness| dont\_randomize ? fitness :  
rand(fitness)}  
end  
end

irb(main):001:0\> Programs  
=\> {}  
irb(main):002:0\> Programs.generate\_some\_more(2)  
=\> {“y”=\>687122, “(x - 4 \* x / 31 + (0 \* 964 / 65 / y - 8 + 4 + (y \* ((y  
/ x \*  
54 - (x / ((986 - y + x - 24 + ((6 / 197 / 29 - 287)) / 9 + y \* 2 / 2 \*  
7)) \*  
23 - 7) + x - 44 \* 659 + (y \* 1 - 8 / y / ((5 \* x)) - 5) \* 7632 / ((y))  
/ x /  
8856))) / x + x) - ((x))) - 7 - 0 - x”=\>nil}  
irb(main):003:0\> Programs.select\_the\_best(1)  
=\> [[“y”, 687122]]

And wrapped that in a loop to generate/mutate a bunch of functions:

pm = ProgramMutator.new

1000.times do  
Programs.generate\_some\_more.  
sort\_by\_fitness(true).  
each\_cons(2).  
each do |(p1, f1), (p2, f2)|  
new\_program = case rand(10)  
when 3…9 then pm.cross\_breed(p1, p2)  
when 2 then pm.mutate(p2)  
when 1 then pm.mutate(p1)  
else ProgramGenerator.new.expression  
end  
new\_fitness = Programs[new\_program]  
#puts “#{f1} X #{f2}\t#{new\_fitness}”  
end

program, fitness = Programs.select\_the\_best(1).flatten  
puts “Best: #{fitness}\t#{program[0…60]}”  
end

> ruby1.9 -rubygems 212.rb  
> Best: 569018 28298  
> Best: 494580 3170 \* x - y  
> Best: 494580 3170 \* x - y  
> Best: 494580 3170 \* x - y  
> Best: 357554 (4257 \* y - 1)  
> Best: 357554 (4257 \* y - 1)  
> Best: 357554 (4257 \* y - 1)  
> Best: 357554 (4257 \* y - 1)  
> Best: 212330 (y) \* - 142 / - 25 \* y \* x  
> Best: 212330 (y) \* - 142 / - 25 \* y \* x  
> Best: 187980 0 / y - - 8 \* 25 \* y \* x  
> Best: 173870 248 \* y \* (x)  
> Best: 104800 26 - 2 + x \* 7 \* y \* (y)  
> Best: 104800 26 - 2 + x \* 7 \* y \* (y)  
> Best: 104800 26 - 2 + x \* 7 \* y \* (y)  
> Best: 92312 8526 - x + y \* + 8 \* y \* x  
> ^C

That leaves the ProgramMutator class:

class ProgramMutator  
def cross\_breed(p1, p2)  
#…  
end

def mutate(program)  
#…  
end  
end

The machine I’m using today doesn’t have ParseTree (“ParseTree doesn’t  
work  
with ruby 1.9.0 (LoadError)”). So, I was just doing string  
manipulations.  
I don’t know which functions produced which of the results from above,  
but  
a few samples:

def cross\_breed(p1, p2)  
p1 + %{w + - \* /}[rand(4)] + p2  
end

def cross\_breed(p1, p2)  
s1 = p1[0…rand(p1.size)]  
s2 = p2[rand(p2.size)…-1]

```
s1 + %w{ + - * / }[rand(4)] + s2

```

end

def mutate(program)  
program.gsub(  
“#{%w{ + - \* / }[rand(4)]}”,  
“#{%w{ + - \* / }[rand(4)]}”  
)  
end

[1] [http://drp.rubyforge.org/](http://drp.rubyforge.org/)

---

<div class="post-metadata">

**Author:** ![danmcb](https://www.ruby-forum.com/letter_avatar_proxy/v4/letter/d/13edae/32.png) [@danmcb](https://www.ruby-forum.com/u/danmcb)\
**Post date:** [July 15, 2009, 5:50am UTC](https://www.ruby-forum.com/t/genetic-programming-212/171515/4 "2009-07-15T05:50:21Z")

</div>

Sander L.'s solution used Charlie[1](http://charlie.rubyforge.org/) a library for genetic  
algorithms and genetic programming. Let’s take a look at Sander’s  
solution:

```
%w[rubygems charlie].each{|lib| require lib}
class Quiz212 < TreeGenotype([:x,:y,proc{rand(20)-10}], [:-@], 

```

[:+,:\*,:-])  
DATA = [[8, 16, 20808], [22, 31, 150847], [5, 16, 20685], [12,  
19, 34895], [18, 25, 79349],  
[20, 33, 181525], [31, 1, -119], [19, 33, 181433], [0,  
12, 8640], [13, 12, 9017]]  
SIZE\_PENALTY = 100

```
  def fitness
    -DATA.inject(0) do |f,(x,y,z)|
      f + ( z - eval_genes(:x=>x,:y=>y)).abs
    end - size * SIZE_PENALTY
  end
end

```

Here Sander creates a class named `Quiz212`. `Quiz212` extends  
TreeGenotype, provided by the Charlie gem. TreeGenotype takes three  
arguments: `terminals, unary_ops, binary_ops`. These are used to  
construct the tree representing the program. The class also defines a  
fitness function which is used to evaluate the programs generated by  
TreeGenotype. The data, as well as a size penalty are stored as  
constants within the class.

The Charlie gem also provides a `Population` class. The population’s  
initializer takes a genotype class as a parameter and uses that to  
evolve the population. The population also provides an  
`evolve_on_console` method that displays the current best program each  
generation.

```
Population.new(Quiz212).evolve_on_console(200)

```

Charlie looks like a great way to get started trying out genetic  
programming. The TreeGenotype is just one of many possible options  
available in the library. Please do check it out.

Brabuhr provided a solution using Directed Ruby P.ming[2](http://drp.rubyforge.org/). DRP  
uses Grammatical Evolution[3](http://en.wikipedia.org/wiki/Grammatical_evolution) as a foundation for Genetic Programming.  
DRP let’s you define a grammar to constrain the kinds of programs that  
are generated. Here’s an example of defining an expression using  
`DRP::RuleEngine`:

```
def expression; "#{expression} #{binaryop} #{expression}"; end

```

We can also define a binary operator in a similar way:

```
def binaryop; "/"; end

```

These rules, along with any others that we define, are used by the  
rule engine as a grammar to generate candidate programs. brabuhr  
collects these generated programs and applies a fitness function to  
see how well their output matches the data. These programs are then  
sorted and mutated/crossed to create the next generation of programs.  
Be sure to take a look at brabuhr’s full solution for more details.

This week we saw two interesting options for working with genetic  
programming, Charlie, and DRP. Both of these libraries make working  
with genetic programming much easier by providing an interface to the  
common tools and techniques used.

And now what you’ve all been waiting for… the mystery function:

```
def mystery(x, y)
  3 * x * y + 5 * (y**3) - 7 * x
end

```

Thank you Sander and brabuhr for your solutions to this week’s quiz!

---

<div class="post-metadata">

**Author:** ![danmcb](https://www.ruby-forum.com/letter_avatar_proxy/v4/letter/d/13edae/32.png) [@danmcb](https://www.ruby-forum.com/u/danmcb)\
**Post date:** [July 10, 2009, 4:00pm UTC](https://www.ruby-forum.com/t/genetic-programming-212/171515/5 "2009-07-10T16:00:30Z")

</div>

On Thu, Jul 9, 2009 at 4:34 PM, [removed\_email\_address@domain.invalid](mailto:removed_email_address@domain.invalid) wrote:

> some sample functions my programs generated (fitness: function):
> 
> 89416: …  
> 8338: y \* ((5 \* y)) \* ((y))  
> 8102: (8) - y + 60 + y \* y \* 5 \* y  
> 8056: 47 + 5 \* y \* y \* y  
> 7288: 988 + 5 \* y \* y \* y - y \* y / y + 0 \* 894 / 2 - x \* x / - + 1 - - 7  
> 3948: y \* 5 \* (y + (y) \* y - x)

I let it run over night:

3804: y \* y + y \* + y \* + + - + - y \* 5

---

<div class="post-metadata">

**Author:** ![danmcb](https://www.ruby-forum.com/letter_avatar_proxy/v4/letter/d/13edae/32.png) [@danmcb](https://www.ruby-forum.com/u/danmcb)\
**Post date:** [July 16, 2009, 4:28am UTC](https://www.ruby-forum.com/t/genetic-programming-212/171515/6 "2009-07-16T04:28:57Z")

</div>

On Tue, Jul 14, 2009 at 11:49 PM, Daniel M.[removed\_email\_address@domain.invalid](mailto:removed_email_address@domain.invalid) wrote:

> And now what you’ve all been waiting for… the mystery function:
> 
> def mystery(x, y)  
> 3 \* x \* y + 5 \* (y\*\*3) - 7 \* x  
> end

Cool. I was not thinking and I rebooted while my script and output  
were in /tmp; the machine is set to clear tmp on boot: so, I lost my  
lowest-delta functions. But, I recovered these:

> cat foo  
> DATA = [[8, 16, 20808], [22, 31, 150847], [5, 16, 20685], [12, 19,  
> 34895],  
> [18, 25, 79349], [20, 33, 181525], [31, 1, -119] , [19, 33,  
> 181433],  
> [0, 12, 8640], [13, 12, 9017]]

# An example of one of the closer ones I found:

f = "(y) \* + x - - - - + x - x - 3 \* 82 / y + - 5 + + + x - y \* y + y

- 2 \* (x + y) / 459 + + - + - - 5 + (y) - 2 + - + 5 + (y) / + 5 - - -

- 
  - 
    - 
      - x - 3 \* 8 + x - + (y) \* 5 - x - - x + (y) \* 5 + y \* (y) / (y)

- y \* (y) \* 5 + y \* (y) \* 5 / 3 / (y) \* - - + x - 3 + (y) \* y / (y) \*  
y"  
puts DATA.map{|(x, y, ev)| puts “#{x}\t#{y}\t#{ev}\t#{av =  
eval(f)}\t#{delta = (ev - av).abs}”; delta}.inject{|s,v| v += s}  
puts

# I think this was the second best I found; unfortunately, I did not

save

# the original output. The version here was after some hand editing

while

# pasting it into a spreadsheet, e.g.:

# “x + + + - + y” =\> “x - y”; “x + - + - + y” =\> “x + y”; “(x)” =\>

“x”

f = "-5 \* y / 4 - x - y - 5 \* 8 + y / 5 \* -y / 5 + 5 \* y - 8 / -8 - y  
/ 5 / 4 \* 4 + 5 - 7 - 3 / 6 - y / 5 \* -4 / y \* y + 3 / 6 \* -x + 4 + 5

- 1 - 3 / 6 / -8 \* y + 8 / -8 + 8 \* + 1 + y / 5 \* -y / 5 \* -4 \* 4 / +  
y + 6 - y - 8 + 8 / -8 + 5 / 8 \* -8 + y / 5 \* 8 / -8 - y + 7 + y \* x +  
5 \* y \* y \* y + 3 \* -x + y + 8 / 3 / 6 - y - 8 / -8 - y / 5 \* -4 + y \*  
y / y \* x + 8 \* y / -4 + 5 / 84 \* 8 \* -3 \* 4 - x + y \* x"  
puts DATA.map{|(x, y, ev)| puts “#{x}\t#{y}\t#{ev}\t#{av =  
eval(f)}\t#{delta = (ev - av).abs}”; delta}.inject{|s,v| v += s}  
puts

# I added “- 5” to the above:

f = "-5 \* y / 4 - x - y - 5 \* 8 + y / 5 \* -y / 5 + 5 \* y - 8 / -8 - y  
/ 5 / 4 \* 4 + 5 - 7 - 3 / 6 - y / 5 \* -4 / y \* y + 3 / 6 \* -x + 4 + 5

- 1 - 3 / 6 / -8 \* y + 8 / -8 + 8 \* + 1 + y / 5 \* -y / 5 \* -4 \* 4 / +  
y + 6 - y - 8 + 8 / -8 + 5 / 8 \* -8 + y / 5 \* 8 / -8 - y + 7 + y \* x +  
5 \* y \* y \* y + 3 \* -x + y + 8 / 3 / 6 - y - 8 / -8 - y / 5 \* -4 + y \*  
y / y \* x + 8 \* y / -4 + 5 / 84 \* 8 \* -3 \* 4 - x + y \* x - 5"  
puts DATA.map{|(x, y, ev)| puts “#{x}\t#{y}\t#{ev}\t#{av =  
eval(f)}\t#{delta = (ev - av).abs}”; delta}.inject{|s,v| v += s}  
puts

> ruby foo  
> 8 16 20808 20816 8  
> 22 31 150847 150842 5  
> 5 16 20685 20681 4  
> 12 19 34895 34916 21  
> 18 25 79349 79369 20  
> 20 33 181525 181526 1  
> 31 1 -119 -128 9  
> 19 33 181433 181435 2  
> 0 12 8640 8602 38  
> 13 12 9017 9057 40  
> 148

8 16 20808 20810 2  
22 31 150847 150859 12  
5 16 20685 20681 4  
12 19 34895 34902 7  
18 25 79349 79361 12  
20 33 181525 181530 5  
31 1 -119 -78 41  
19 33 181433 181436 3  
0 12 8640 8625 15  
13 12 9017 9028 11  
112

8 16 20808 20805 3  
22 31 150847 150854 7  
5 16 20685 20676 9  
12 19 34895 34897 2  
18 25 79349 79356 7  
20 33 181525 181525 0  
31 1 -119 -83 36  
19 33 181433 181431 2  
0 12 8640 8620 20  
13 12 9017 9023 6  
92
