Version 0.9.6 of FreeRIDE has been released and is available for download! For details and downloads, go to: http://freeride.rubyforge.org/ 0.9.6 is mostly a bug fix release. The goal was to make FreeRIDE more robust and to fix some annoying bugs reported by the users. This includes changes to the debugger, IRB, project manager, etc... See the Changelog for details. **IMPORTANT NOTE** Due to some changes in the FreeRIDE property files users may experience crash at startup time. If this is so delete the directory %USERPROFILE%\freeride (on Windows) or $HOME/.freeride on Linux before starting FreeRIDE again. === FreeRIDE Overview === FreeRIDE aims to be a full-featured, first-class IDE on a par with those available for other languages, with all the best-of-breed features that you would expect in a high-end IDE. Some of FreeRIDE's features include: * Multi-file editing * Syntax highlighting * Auto-indenting * Code Folding * Code Templates * Source navigation by module, class, method, etc. * Integrated Ruby Documentation * Integrated debugging * Written in Ruby for easy extension Some planned features include: * Full internationalization * High-end refactoring support * Remote pair programming In its current state, FreeRIDE cannot yet be called a real IDE although it is already being used by many Ruby developers. What is does have is a stable infrastructure with all the working plumbing needed for the hordes of anxious Ruby developers that want to create plugins to extend the functionality of FreeRIDE. The FreeRIDE team will be working on such FreeRIDE plugins that we will individually release to incrementally improve the FreeRIDE system. Periodically we will rollup these added plugins into new releases of FreeRIDE. Even if you have not officially joined the FreeRIDE team you can still create plugins for you own use, share them with others, or send them to us and we will make them available for download from our project wiki. We may even ask for your permission to include them in the FreeRIDE core distribution. ** IMPORTANT NOTE ** Any help you can provide in testing FreeRIDE, qualifying bugs and (why not) fixing them is really what we need most, especially on Windows where FreeRIDE seems to be less robust than on Linux. Curt H. Laurent J. Jonathan M.
on 2006-06-07 00:19
on 2006-06-07 00:28
On 6/6/06, Laurent J. <firstname.lastname@example.org> wrote: > See the Changelog for details... http://freeride.rubyforge.org/wiki/wiki.pl?FreeRIDE_News
on 2006-06-07 00:41
Laurent J. <email@example.com> writes: > Some planned features include: > [...] > * Remote pair programming Can I ask how this is going to be implemented? I think there are some definite benefits to using an existing, open, documented protocol rather than trying to roll a custom one. This way FreeRIDE users can interact with users of other editors in this regard. I've had some experience with the Obby collaboration protocol, and I would definitely suggest it for this. It's very straightforward and easy to implement, and it provides a great cross-editor, open solution. -Phil H. http://technomancy.us  - http://darcs.0x539.de/trac/obby/cgi-bin/trac.cgi