I was wondering if anybody has (is thinking of) creating CUDA bindings. I searched this forum archives, and rubyforge.org, but couldn't find any references to CUDA. Wikipedia showed an example with python. http://en.wikipedia.org/wiki/CUDA CUDA (Compute Unified Device Architecture), is a compiler and set of development tools that enable programmers to use a variation of C to code algorithms for execution on the graphics processing unit (GPU). CUDA has been developed by NVIDIA and to use this architecture requires an Nvidia GPU and drivers. The latest drivers all contain the necessary CUDA components. CUDA works with all NVIDIA GPUs from the G8X series onwards, including GeForce, Quadro and the Tesla line. NVIDIA states that programs developed for the GeForce 8 series will also work without modification on all future Nvidia video cards, due to binary compatibility. CUDA gives developers access to the native instruction set and memory of the massively parallel computational elements in CUDA GPUs. Using CUDA, the latest NVIDIA GPUs effectively become open architectures like CPUs (Central Processing Units). Unlike CPUs however, GPUs have a parallel "many-core" architecture, each core capable of running thousands of threads simultaneously - if an application is suited to this kind of an architecture, the GPU can offer large performance benefits. CUDA provides both deterministic low level API and a higher level API.
on 09.09.2008 06:15
on 09.09.2008 18:30
On Tuesday 09 September 2008 05:43:46 jzakiya wrote: > I was wondering if anybody has (is thinking of) creating CUDA > bindings. I searched this forum archives, and rubyforge.org, but > couldn't find any references to CUDA. I was thinking about that few months back, but didn't really get to it due to lack of time. Also there's the problem of target audience - the number of people that would be interested in it can be counted on the fingers of one hand of blind butcher. (And those people can as well go the Python route) Jan
on 13.09.2008 02:19
On Wed, 10 Sep 2008, Jan Dvorak wrote: > On Tuesday 09 September 2008 05:43:46 jzakiya wrote: >> I was wondering if anybody has (is thinking of) creating CUDA >> bindings. I searched this forum archives, and rubyforge.org, but >> couldn't find any references to CUDA. > I was thinking about that few months back, but didn't really get to it due to > lack of time. Also there's the problem of target audience - the number of > people that would be interested in it can be counted on the fingers of one > hand of blind butcher. (And those people can as well go the Python route) Actually, I am interested and I'll be a number of the folks on the Beowulf list would be interested. -- Matt It's not what I know that counts. It's what I can remember in time to use.
on 13.05.2009 05:01
On Tue, May 12, 2009 at 8:17 PM, Sergio Footenko <exn@bk.ru> wrote: > I'm interested too =) > I know the Rubinius people were interested in using GPU-type features or maybe CUDA. Evan Phoenix, the Rubinius head honcho, was even talking about using GPU features to accelerate things like method dispatch. Pretty nuts.
on 31.08.2009 02:30
Not quite CUDA, but I've written a very simple OpenCL wrapper library for Ruby called Barracuda. http://gnuu.org/2009/08/30/barracuda-an-opencl-library-for-ruby/ It currently only works on OSX 10.6 (Snow Leopard), but if you have the OpenCL libs installed on your machine and are willing to hack the Makefiles for a few minutes, you could probably get it to compile for other platforms.
on 04.10.2009 22:07
nice one Loren Anybody have found where to use it ?
on 28.06.2010 21:00
I think this posting falls into the category of being a replay to a related question: "Attention: posting any kind of advertisement for commercial products or services, unless in reply to a related question, is prohibited." I have posted the KappaCUDA rubygem (under the MIT License). The Kappa Library is a commercial library that uses the NVIDIA CUDA driver API to give an object-oriented scheduler based interface to CUDA, C/C++ OpenMP, Perl, and Python. The Kappa scheduler allows mixing these different components together in combined tasks and libraries. The Kappa scheduler ends up giving better performance on the current NVIDIA hardware than directly using the NVIDIA APIs--even with pure C++ code. The Perl and Python keywords are extensions to Kappa. The Perl and Python keywords' source code are MIT License--it should be easy for anyone with knowledge of embedded Ruby to use these examples to create a Ruby keyword so that you can not only have a task being executed by Ruby but that it can combine CUDA, C/C++ OpenMP, Perl, Python, and Ruby.