Hi all! So, I just added the engines plugin to a large app (aprox 20-30 plugins already installed) so that I could write the first engine in that app. It's working great, but there was a pretty major performance hit. it appears to only be in development mode, but I'd really like to get rid of it if possible. Is there a way to tell the engines plugin to ignore the plugins that aren't engines? I have hundreds of lines in every request saying things like: checking plugin 'XXX' for 'YYY_controller' Any thoughts? Thanks!
on 21.11.2007 22:12